Creative Works

300 Days
A narrative photojournl detailing the life of a character in the game Skyrim. Told through screenshots and text, this story outlines individual moments of gameplay and weaves them together into a single emergent narrative.
Created with Twine.
RegularQAn interactive narrative that asks what would happen if a regular person received the call to adventure for a hero’s journey. Regular Quest has multiple endings (most of them terrible) and original art (made in Paint!).
Created with HTML, CSS, PHP, and MySQL.
This narrative information visualization investigations population distributions in Super Mario Bros. 3. By counting every character in the game, I was able to draw conclusions about the state of the Mushroom Kingdom. Perhaps things are darker then they seem.
Created in Google Sites with visualizations designed in Infogram